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To speed up the scanning process, you can choose to scan only a specific area/region.
let settings = await scanner.getRuntimeSettings();
/*
* The following code shrinks the decoding region by 25% on all sides
*/
settings.region.regionMeasuredByPercentage = 1;
settings.region.regionLeft = 25;
settings.region.regionTop = 25;
settings.region.regionRight = 75;
settings.region.regionBottom = 75;
await scanner.updateRuntimeSettings(settings);
Include the following in your code to print internal logs in the console.
Dynamsoft.DBR.BarcodeReader._onLog = console.log;
To precisely control a mode, you can adjust its specific parameters.
let settings = await scanner.getRuntimeSettings();
/*
* The following code sets the sensitivity of the TextureDetectionModes to 9
*/
settings.furtherModes.textureDetectionModes = [
Dynamsoft.DBR.EnumTextureDetectionMode.TDM_GENERAL_WIDTH_CONCENTRATION, 0, 0, 0, 0, 0, 0, 0
];
await scanner.updateRuntimeSettings(settings);
// The 2nd parameter 0 specifies the first mode of TextureDetectionModes, which is "Dynamsoft.DBR.EnumTextureDetectionMode.TDM_GENERAL_WIDTH_CONCENTRATION" in this case.
await scanner.setModeArgument("TextureDetectionModes", 0, "Sensitivity", "9");
The intermediate result images are created when intermediateResultTypes
is set in RuntimeSettings
. Then they can be returned with the method getIntermediateCanvas()
. These images can be used to show and debug the barcode reading process.
The method getOriginalImageInACanvas()
returns a canvas which holds the image to be passed to the barcode reader engine for decoding.
NOTE
For efficiency, the library may utilize WebGL (Web Graphics Library) for preprocessing an image before passing it to the barcode reader engine. If WebGL is used, the image captured from the camera will not be rendered on the canvas, instead, it gets processed by WebGL first and then is passed to the barcode reader engine directly. In this case, there won’t be an original canvas. Therefore, if
ifSaveOriginalImageInACanvas
is set totrue
for aBarcodeReader
orBarcodeScanenr
instance, the WebGL feature will be disabled for that instance.On the other hand, if WebGL is disabled and you try to get the intermediate result specified by
EnumIntermediateResultType.IRT_ORIGINAL_IMAGE
, it will be exactly the same image as you would get withgetOriginalImageInACanvas()
.
The following shows how to display these images on the page
<div id='scannerV' style="width:50vw;height:50vh"></div>
<div id='cvses'></div>
let pScanner = null;
(async () => {
let scanner = await (pScanner = pScanner || Dynamsoft.DBR.BarcodeScanner.createInstance());
/* The default of `_bUseWebgl` is true which means the intermediate result for
IRT_ORIGINAL_IMAGE will be one that has been preprocessed by WebGL */
scanner._bUseWebgl = false;
document.getElementById('scannerV').appendChild(scanner.getUIElement());;
await scanner.updateRuntimeSettings('balance');
let rs = await scanner.getRuntimeSettings();
rs.intermediateResultTypes = 1;
await scanner.updateRuntimeSettings(rs);
scanner.onUnduplicatedRead = async (txt, result) => {
try {
let cvss = await scanner.getIntermediateCanvas();
for (let cvs of cvss) {
document.getElementById('cvses').appendChild(cvs);
}
scanner.destroy();
} catch (ex) {
console.error(ex);
}
};
await scanner.show();
})();
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